﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using MySql.Data;
using MySql.Data.MySqlClient;
using OnlineGame.src.Others;

namespace OnlineGame.src
{
    class Players:Sprite
    {
         public Players(Texture2D image, GameWindow Window)
            :base(image, Window)
        {

        }
        public override void Update(GameTime gameTime)
        {             
        }
        public void UpdateUpdate(GameTime gameTime, KeyboardState currentKey, KeyboardState lastKey, MouseState currentMouse, MouseState lastMouse, GamePadState currentKeypad, GamePadState lastKeypad)
        {

        }
    }
}
